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NEW QUESTION: 1
A mail-enabled public folder named Monitoring receives automated alerts from your company's monitoring system. Some users send e-mail messages to the folder by selecting it from the global address list (GAL) in Microsoft Office Outlook. You need to prevent users from selecting the Monitoring folder from the GAL, and you need to ensure that the monitoring alerts will still be received. What should you do?
A. Run the Set-MailPublicFolder cmdlet and set the DisplayName parameter to $false.
B. Use the Outlook client to remove the Folder visible attribute for the Default name on the Monitoring public folder.
C. Run the Set-MailPublicFolder cmdlet and set the HiddenFromAddressListsEnabled parameter to $true.
D. Run the Set-AddressList "Public Folders" -RecipientFilter "DisplayName -is 'Monitoring'" cmdlet.
Answer: C

NEW QUESTION: 2
Your company deploys an Azure App Service Web App.
During testing the application fails under load. The application cannot handle more than 100 concurrent user sessions. You enable the Always On feature. You also configure auto-scaling to increase counts from two to
10 based on HTTP queue length.
You need to improve the performance of the application.
Which solution should you use for each application scenario? To answer, select the appropriate options in the answer area.
NOTE: Each correct selection is worth one point.

Answer:
Explanation:

Explanation

Box 1: Content Delivery Network
A content delivery network (CDN) is a distributed network of servers that can efficiently deliver web content to users. CDNs store cached content on edge servers in point-of-presence (POP) locations that are close to end users, to minimize latency.
Azure Content Delivery Network (CDN) offers developers a global solution for rapidly delivering high-bandwidth content to users by caching their content at strategically placed physical nodes across the world. Azure CDN can also accelerate dynamic content, which cannot be cached, by leveraging various network optimizations using CDN POPs. For example, route optimization to bypass Border Gateway Protocol (BGP).
Box 2: Azure Redis Cache
Azure Cache for Redis is based on the popular software Redis. It is typically used as a cache to improve the performance and scalability of systems that rely heavily on backend data-stores. Performance is improved by temporarily copying frequently accessed data to fast storage located close to the application. With Azure Cache for Redis, this fast storage is located in-memory with Azure Cache for Redis instead of being loaded from disk by a database.
References:
https://docs.microsoft.com/en-us/azure/azure-cache-for-redis/cache-overview

NEW QUESTION: 3
Which three properties are available in a Cisco UCS Director computing policy when selecting a filter? (Choose three.)
A. total memory in the host node
B. local storage
C. number of available vNICs
D. Hypervisor version
E. number of CPU cores in the host node
F. Fiber Channel storage LUNs
Answer: A,D,E

NEW QUESTION: 4
What is defined as the rules for communicating between computers on a Local Area Network (LAN)?
A. LAN Media Access methods
B. Contention Access Control
C. LAN transmission methods
D. LAN topologies
Answer: A
Explanation:
Explanation/Reference:
Media contention occurs when two or more network devices have data to send at the same time. Because multiple devices cannot talk on the network simultaneously, some type of method must be used to allow one device access to the network media at a time.
This is done in two main ways: carrier sense multiple access collision detect (CSMA/CD) and token passing.
In networks using CSMA/CD technology such as Ethernet, network devices contend for the network media. When a device has data to send, it first listens to see if any other device is currently using the network. If not, it starts sending its data. After finishing its transmission, it listens again to see if a collision occurred. A collision occurs when two devices send data simultaneously. When a collision happens, each device waits a random length of time before resending its data. In most cases, a collision will not occur again between the two devices. Because of this type of network contention, the busier a network becomes, the more collisions occur. This is why performance of Ethernet degrades rapidly as the number of devices on a single network increases.
In token-passing networks such as Token Ring and FDDI, a special network frame called a token is passed around the network from device to device. When a device has data to send, it must wait until it has the token and then sends its data. When the data transmission is complete, the token is released so that other devices may use the network media. The main advantage of token-passing networks is that they are deterministic. In other words, it is easy to calculate the maximum time that will pass before a device has the opportunity to send data. This explains the popularity of token-passing networks in some real-time environments such as factories, where machinery must be capable of communicating at a determinable interval.
For CSMA/CD networks, switches segment the network into multiple collision domains. This reduces the number of devices per network segment that must contend for the media. By creating smaller collision domains, the performance of a network can be increased significantly without requiring addressing changes.
The following are incorrect answers:
LAN topologies: Think of a topology as a network's virtual shape or structure. This shape does not necessarily correspond to the actual physical layout of the devices on the network. For example, the computers on a home LAN may be arranged in a circle in a family room, but it would be highly unlikely to find a ring topology there. Common topologies are: bus, ring, star or meshed. See THIS LINK for more information.
LAN transmission methods: refer to the way packets are sent on the network and are either unicast, multicast or broadcast. See THIS LINK for more information.
Contention Access Control: This is a bogus detractor.
Contention is a real term but Contention Access Control is just made up. Contention methods is very closely related to Media Access Control methods. In communication networks, contention is a media access method that is used to share a broadcast medium. In contention, any computer in the network can transmit data at any time (first come-first served). This system breaks down when two computers attempt to transmit at the same time. This is a case of collision. To avoid collision, carrier sensing mechanism is used. Here each computer listens to the network before attempting to transmit. If the network is busy, it waits until network quiets down. In carrier detection, computers continue to listen to the network as they transmit. If computer detects another signal that interferes with the signal it is sending, it stops transmitting.
Both computers then wait for random amount of time and attempt to transmit. Contention methods are most popular media access control method on LANs.
Reference(s) used for this question:
http://docwiki.cisco.com/wiki/Introduction_to_LAN_Protocols#LAN_Media-Access_Methods
http://en.wikipedia.org/wiki/Contention_%28telecommunications%29